ADPCM AFC (ADPCM Nintendo Gamecube AFC)
Native ADPCM codec for Nintendo GameCube in the AFC format. Used in various first-party Nintendo titles for sound effects and dialogues.
Yes, we support ADPCM AFC!
Technical Specifications
Advantages
- Broad compatibility with legacy players and systems
- Accepted directly without requiring conversion
- Accurate automatic transcription via AssemblyAI
Disadvantages
- Lossy compression — not ideal for final production masters
- Requires compatible container (.mov, .mkv, or .avi depending on codec)
Use Cases
How It Works
Upload your file
Upload your ADPCM AFC file via browser or drag and drop.
Automatic transcription
Our AI transcribes the audio with high accuracy in minutes.
Download the result
Download the transcription as text, SRT, VTT or other formats.
Yes, we support ADPCM AFC!
Native ADPCM codec for Nintendo GameCube in the AFC format. Used in various first-party Nintendo titles for sound effects and dialogues.
Frequently Asked Questions
Does VoxScriber support ADPCM AFC files?
Yes! VoxScriber fully supports ADPCM AFC files. Simply upload your file and our AI will automatically transcribe it with high accuracy.
What is the audio quality of ADPCM AFC?
ADPCM AFC offers Good audio quality with Lossy compression. This makes it suitable for most transcription use cases — our AssemblyAI engine extracts audio accurately regardless of compression level.
How do I transcribe a ADPCM AFC file to text?
Go to VoxScriber, upload your ADPCM AFC file (up to 5 GB / 10 hours), select the language and click transcribe. Your result will be ready in minutes as text, SRT or VTT.